Ray

Ray

class
subclass

Attacks consume Ammo to increase ATK to 120%; While not attacking, Ammo will be slowly reloaded (max capacity 8).

Talents

Patrol Partner

Can deploy a sandbeast within Attack Range to scout an area for 25s, extending Attack Range into that area. Prioritizes attacking targets within this area, and deals 15% more Physical damage to them

Extreme Focus

When attacking the same target, each attack increases ATK by 8%, stacking up to 3 times

Max HP

1933

ATK

1072

DEF

228

RES

0

Redeploy

70s

Cost

21

Block

1

Attack Interval

1.6s

Range

mastery
skill icon

Parting Shot

Fire a special bullet, dealing 220% of ATK as Physical damage and pushing the target back moderately. If target is defeated, the next reload loads 1 additional bullet(s)
Can store 1 charge

Modules coming soon
Graphs