Misery

Misery

class
subclass

Significantly reduced Redeployment Time

Talents

Double-Hit Experiment

Each attack has a 10% chance of striking twice

Four-Dimensional Separation

When there is only 1 enemy in the surrounding 4 tiles, ATK +10%

Max HP

1480

ATK

512

DEF

295

RES

0

Redeploy

18s

Cost

9

Block

1

Attack Interval

0.93s

Range

mastery
skill icon

When Physics Obeys

After deployment, Talent 1's chance to trigger increases to 20%, and gains 30% Physical dodge

Modules coming soon
Graphs